Weapons

Weapons are items that allow the play to attack enemies. There are 3 main types: melee, magic, and throwing. Each of these types are affected by different buffs to increase attack damage.

Below is a list of weapons sorted by type:

Melee
Sword: 1 base damage Sand Sword: 1.5 base damage Crystal Sword: 2 base damage Strongarm: 2 base damage, Extra knockback. Keysaber: 2-3 base damage, Gets stronger against enemies with lower health. The Pollinator: 3.5 base damage Baton: 3 base damage, Has a 1/4 chance of doing double damage. Crab Claw: 3 base damage, Pulls enemies towards you. Fleuron: 4 base damage Rockfish: 3 base damage

Magic
Endless Spray Bottle - 2 base damage Popsicle - 2 base damage Dasustaff - 3 base damage Gem Staff - 2 base damage, Creates 4 orbs. Instar - 2 base damage, Shoots 4 stars. Reappearing Ball - 2 base damage Leafblower - 4 base damage, Pierces through enemies. Salmon - 3 base damage

Throwing
Shuriken - 0.5 base damage Throwing Crystal - 1 base damage Dart - 1.5 base damage Tuna - 1.5 base damage Grenade - 6 base damage Opaler Orb - 2 base damage #Fires 4 at a time. Wax Cell - 2 base damage Jack - 2.5 base damage Cascaron - 3 base damage